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Highlighting System

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Description

Highlighting System package allows you to easily integrate outline glow effect for objects highlighting in your Unity project.

Highlighting System

Main features:

Three highlighting modes available to cover all your needs:

  1. One-frame highlighting
    Useful for highlighting objects under the mouse cursor.
  2. Flashing
    Useful to pay attention to a specific object (e.g. tutorial item).
  3. Constant highlighting (with optional fade in/out)
    Can be used to constantly highlight objects (e.g. pickable items or currently selected objects).

Tested on:

Basic Usage

  1. Assign HighlightingRenderer component to the camera.
  2. Add Highlighter component(s) to your gameObject(s):
  3. Call one of available methods to turn on/off, fade in/out highlighting, etc:

Changelog

v4.3

v4.2.1

v4.2

v4.1

v4.0

v3.0

v2.0

v1.2

v1.1

v1.0:

Available now in the Unity Asset Store:
http://u3d.as/hUz

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